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Nik Gaffney

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FoAM

FoAM is a distributed laboratory operating on the cusp of research, development, presentation and reflection of creative practices. FoAM aims to become an edge-habitat (between culture and science, technology and nature, reality and virtuality) exploring evolution and interaction of dynamic systems. FoAM's collaborators have a wide range of experience with interdisciplinary projects, initiated from both cultural and scientific operators. One of the most prominent skillsets within FoAM is the ability to translate between scientific and artistic methodologies, as well as their application in research and development.

FoAM originated in Starlab NV, a private institute researching Bits, Atoms, Neurons and Genes (BANG). The lab synthesized knowledge in scientific and technological areas such as nano-technology, artificial intelligence, quantum physics, propulsion physics, medicine, genetics, neurology, robotics, bio-informatics, neurobotics and brain studies. In 2001, FoAM vzw became an independent techno-cultural operator, while fostering its established links with scientific and technological institutions.

FoAM has a network of partners distributed around the globe, which has conditioned FoAM's experience with conducting collaborative projects, as well as using and developing Computer Supported Collaborative Work tools. With its motto 'grow your own worlds', FoAM encourages its partners, collaborators, visitors and users to actively participate in conceiving their own (cultural) future. The organisation is continually investigating new public contexts for its fields of inquiry, that generally abide in between the disciplinary boundaries. These fields are grouped in 5 main thematic categories: macroCulture (Reality), metaCulture (Consciousness), multiCulture (Community), microCulture (Substance) and zeroCulture (Life), but the results of FoAM's projects usually encompass more than one category, and if truly successful, all of them.

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Performance

Program

Performance Images

Movement 1: Phasing

Surfacing
Virtual Connections

Movement 2: Breath Song

Transitions
Defining Architecture
Sound of Gesture
Prototype

Movement 3: Morphing Physiology

Personal Space
Frame Break
Infectious

The company at work

Texts

Dr Caterina Albano
Susanne Ackers
Dr Simon Emmerson

Artists

Direction
Margie Medlin
Stevie Wishart

Choreographic Directions
Lea Anderson
Rebecca Hilton
Russell Maliphant
Lisa Nelson

Dancer
Carlee Mellow

Motion Control
Gerald Thompson
Glenn Anderson
Scott Ebdon

Sound and Gesture
Todor Todoroff
Micha Meliani

Virtual Control Systems & Integration Design
Nick Rothwell

Virtual Character Design
Holger Deuter
Michael Koch
Lars Maria Schnatmann
Tobias Scholz

Project Images

Images Virtual Design
Images Sound development
Sounds

Project Partners

The Quartet project is funded by the Sciart Production Award 2005 & Co-produced with the Performance & Digital Media department of the ICA Institute of Contemporary Art, London. Other funding partners include The Arts Council of England, The New Media Board and the International Community Partnerships & Market Development of the Australia Council for the Arts, Arts Victoria Cultural Exchange program.

Project Management

Rowan Drury
Projects Coordinator
Artakt
The Innovation Centre
Central Saint Martins College of Art & Design
Southampton Row
London WC1B 4AP
Email rowan@artakt.co.uk
Tel +44 0207 514 8530
Fax +44 0207 514 7050

Project contact

Margie Medlin info(at)criticalpath.org.au

Project Partners

>>ICA
>>ZKM

Collaborators Links

>>Holger Deuter
>>Nick Rothwell
>>Todor Todoroff
>>Glenn Anderson
>>Michael Koch
>>Lars Maria Schnatmann
>>Stijn Vanorbeek
>>Christian Graupner
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